It’s another year, it’s another FIFA game, and it’s really another occasion where I’ve felt I’ve played several matches on the good game and spoken into a individual that is honestly scheming to make something people will delight in.
However it is just another Cheap Fifa 15 Coins game. And also the fact the main presentation was ready Gareth Bale’s shoulders shows you: they’re not having enough big changes for making. And i am running out of reasons why you should be looking forward to iterative changes and slight refinements.
Whilst EA Sports has presented us with all of method of buzzwords to confuse and confound, FIFA 15 is obviously much better than not too long ago’s edition. The Impact engine has been swapped for the new Ignite engine, with the goal of achieving atmospheric and realistic matches. The fans from the stands actually look human finally, whilst they still behave as an army of angry apes. As a result of new Emotional Intelligence feature players and fans might be via a selection of emotions during a match, changing the atmosphere of a game. And whilst we’re still saddled with the same kind of duo of Martin Tyler and Alan Smith for commentators, they now detect fan chants as well as the atmosphere of matches. All of these minor improvements help in keeping FIFA 15 fresh.
Opponents and Teammates in FIFA 15 now make decisions much like real athletes. A new comer to FIFA 15, players now have short, medium, and long term objectives that they choose together and execute using Team Tactics. In case a team expires by the goal, some might park the bus, or if they are down a target, some may try and get it in the mixer to become more direct in attack and secure a last gasp winner. This, along with other Team Tactics and mentality choices, creates emergent and realistic gameplay moments that become part of every game.
All of this rather sours what’s otherwise a reasonably decent version in the game. FIFA 15 could be the first PC version to implement the Ignite Engine, though I’d be hard pushed to spot more changes between FIFA 14 and 15 than, say, 11 and 12. New engine or otherwise, EA Sports are at the iterative stage of development where annual alterations towards game are more inclined to be cosmetic than dramatic.
In the middle of the buzzing EA booth over at E3, I caused it to be a long time with Nick Channon from EA Sports to discuss this year’s upcoming FIFA 15. It’s really a since annually yields another addition towards franchise, but this time around the developers have admitted to using added time to research the capabilities of the new generation of console. The outcome are evident to view, with many different of them being obvious visual improvements.